Founder of Hyett Education. Former primary school teacher and learning technologies consultant with a passion for making STEM accessible to every child. Antony founded Hyett Education in 2017 after seeing first-hand how limited access to specialist STEM equipment and expertise was holding back schools. He holds Qualified Teacher Status (QTS) and has delivered thousands of workshops across the UK.
Areas of Expertise
- STEM education strategy
- Robotics and coding curriculum
- School workshop delivery
- Corporate STEM programmes
Articles by Antony Hyett

Drones in Education: How UK Schools Are Using Drone Technology
Drones in education UK: how schools teach computing, forces and geography with drone technology, plus curriculum links, indoor safety and workshop costs.
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What the DfE Enrichment Framework Means for Your School
The DfE Enrichment Framework, published June 2026, sets out eight benchmarks and five enrichment categories for schools. A STEM lead’s plain guide to all of it.
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Cross-Curricular STEM: How Robotics Teaches Maths, Science, and DT Simultaneously
STEM workshops are not extra curriculum time. They cover computing, maths, science, and DT at once. Here is exactly how, with full curriculum mappings.
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A Suggested Computing Curriculum Progression to Year 6
A non-statutory Hyett progression model for primary computing from Year 1 to Year 6, with workshop ideas that support selected concepts rather than replace full teaching and assessment.
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How to Get Funding for STEM Workshops in Your School
Every funding source for STEM workshops in UK schools, from Pupil Premium to RAF-funded programmes, including a template paragraph for your PP strategy.
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What Does a Good Computing Curriculum Look Like in 2026?
Most primary schools over-deliver on digital literacy and under-deliver on computer science. Here is what a strong computing curriculum actually looks like.
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15 STEM Activities for KS2 That Actually Link to the Curriculum
15 STEM activities for KS2 mapped to specific National Curriculum objectives. Real resources, time estimates, and difficulty levels for every activity.
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How to Plan a STEM Day at Your School
A practical, stage-by-stage guide to planning a STEM day in your school, including timetable models, current-budget checks and delivery responsibilities.
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What the Computing Curriculum Review Means for Your School
A practical guide to England’s computing curriculum reform timetable: final revised curriculum planned for spring 2027 and first teaching from September 2028.
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Educational Robots for Teaching Coding: A School Comparison
A practical comparison of educational robots for primary and secondary schools, with the checks schools should make before choosing Bee-Bot, Sphero, LEGO, micro:bit, Ozobot or VEX equipment.
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Teaching Online Safety: A Practical Guide for Schools
Move beyond fear-based online safety teaching. Practical strategies for building genuine digital literacy and cybersecurity understanding in your school.
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The Power of Problem-Solving: How Puzzles Build STEM Skills
Why problem-solving and computational thinking are essential STEM skills, and how puzzle-based challenges prepare primary students for robotics and coding.
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Why Every School Should Prioritise Coding Education
Coding is a core national curriculum requirement and a vital career skill. Here is why schools must invest in computing education and how to get started.
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Primary Computing Curriculum: Auditing and Benchmarking
A practical guide for primary computing subject leaders on auditing your school's computing provision, benchmarking staff confidence, and targeting CPD.
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