AI Workshop for Schools (KS2-KS4): Train Robots with Machine Learning
Bring real artificial intelligence into your classroom. In a single day, KS2 to KS4 students (ages 7 to 16) train their own image-recognition models, control LEGO robots that respond to what they see, and discuss AI ethics in age-appropriate language. Sessions are delivered in your school by an enhanced DBS-checked instructor with all equipment provided. Pricing from £597/day, up to 240 students across the day. Aligned to the National Curriculum for Computing and the Gatsby careers benchmarks.
Curriculum Links
National Curriculum Alignment
This workshop directly supports the following curriculum areas.
Computing
Artificial intelligence, data, algorithms
Science
Data collection, pattern recognition
PSHE
AI ethics, digital citizenship
Careers Framework
Gatsby Benchmark Alignment
This workshop supports the following Gatsby Benchmarks for good career guidance, the framework used by schools and Ofsted to evaluate careers provision.
Learning from Career and Labour Market Information
Exposes students to the rapidly growing AI and data science job market, one of the highest-demand sectors in the UK economy.
Linking Curriculum Learning to Careers
Connects computing curriculum topics such as algorithms, data, and programming to professional AI and machine learning roles.
Encounters with Employers and Employees
When delivered on behalf of RAF, MoD, or corporate partners, provides a meaningful employer encounter with AI-focused career pathway messaging.
The Gatsby Benchmarks are the national framework for careers guidance in schools, embedded in statutory guidance and used by over 4,700 schools across England.
Learning Outcomes
What Students Will Achieve
- Understand what artificial intelligence and machine learning are
- Train a simple machine learning model
- Explore how AI is used in the real world
- Consider ethical implications of AI technology
- Program robots that respond to trained data
- Distinguish between AI hype and reality
In the Classroom
Workshop in Action


Inclusivity & SENDSupporting Every Learner
Our instructors have extensive experience working across different school environments, including mainstream, SEND, SEMH, alternative provision, pupil referral units, and special schools. Every activity is scaffolded and differentiated so that all learners can access the content, experience success, and develop confidence. We use adaptive teaching strategies, manage cognitive load carefully, and provide visual supports and learning mats. Schools can share specific needs in advance so we can plan accordingly. The AI workshop uses visual, interactive tools that make abstract concepts tangible. Students interact with real machine learning models through guided activities, with scaffolded materials that allow all learners to participate regardless of prior experience.
Gifted & TalentedStretch and Challenge for High-Ability Learners
Every workshop includes built-in extension challenges designed to stretch gifted and talented students. Open-ended tasks, advanced programming objectives, and real-world problem-solving scenarios ensure high-ability learners are fully engaged alongside their peers.
- Tiered challenges allow students to progress at their own pace, from guided tasks to independent problem-solving
- Higher-order thinking through debugging, optimisation, and creative design challenges
- Competition pathways — workshops build skills relevant to FIRST LEGO League, Raspberry Pi competitions, Cyber Discovery, and CREST Awards
- Career connections — students discover how workshop skills translate into real engineering, computing, and science careers
Schools can share information about gifted and talented cohorts in advance so our instructors can prepare targeted extension activities.
Session Structure
Typical Workshop Day
Based on a Standard format (3 × 90-minute sessions). Timetables are flexible and adapted to your school day.
| Time | Activity |
|---|---|
| 07:45 – 09:00 | Hyett Education team arrives, sets up all equipment and prepares the workshop space |
| 09:00 – 10:30 | Session 1: First class group (up to 30 students) |
| 10:30 – 10:45 | Changeover and break |
| 10:45 – 12:15 | Session 2: Second class group (up to 30 students) |
| 12:15 – 13:15 | Lunch break (1 hour) |
| 13:15 – 14:45 | Session 3: Third class group (up to 30 students) |
| 14:45 – 15:00 | Session ends |
| 15:00 – 15:30 | Pack down all equipment. Nothing for school to do |
Workshop Formats
Choose Your Format
Choose the format that suits your school timetable. All formats include full setup and packdown by our team.
In-Depth Experience
4 hours per session
Build and code a self-guided robot with full AI/ML pipeline
Standard Experience
2 hours per session
Explore AI concepts and train a machine learning model
Recent teacher feedback
From teachers who hosted this workshop
★★★★★ 5/5
This workshop was brilliant. The children remained engaged and interested throughout the activities, and after speaking with them it seems that they thoroughly enjoyed the morning.
St Bonaventure's RC Primary, Bristol
★★★★★ 5/5
It was a fantastic workshop and was really well thought out to make it as engaging as possible for the students. All members of staff who were present were very impressed with the work the students were doing and the facilitator.
Chilton Trinity, Bridgwater
★★★★★ 5/5
What an excellent way to engage younger teenagers. What student wouldn't want to be throwing paper aeroplanes around school.
Kingsmead School, Taunton
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