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EYFSKS1

Early Engineers Express

A play-based EYFS and KS1 engineering workshop using LEGO Duplo trains. Children design, build, and test train tracks, bridges, and stations through hands-on construction challenges.

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Instructor and child playing with LEGO Duplo trains during an Early Engineers Express workshop
EYFS, KS1Key Stages
3-6Age Range
Full DayDuration
All IncludedEquipment
Early Engineers Express is a play-based engineering workshop for EYFS and KS1 students (ages 3-6) built around LEGO Duplo train sets. Children design and build train tracks, construct bridges and stations, solve engineering challenges, and explore concepts like cause and effect, sequencing, and simple mechanisms. The workshop develops fine motor skills, spatial reasoning, collaborative working, and early engineering thinking through structured play. All Duplo sets and supporting materials are provided by Hyett Education.

Early Learning Goals

EYFS Framework Alignment

This workshop supports the following Early Learning Goals from the EYFS framework.

Understanding the World (EYFS)

Exploring and using technology; making observations; understanding how things work

Expressive Arts & Design (EYFS)

Creating with materials; building structures and exploring mechanisms

Mathematics (EYFS/KS1)

Counting, patterns, shapes, spatial reasoning and measurement

Physical Development (EYFS)

Fine motor skills through construction and manipulation of small components

Design & Technology (KS1)

Designing and making; building structures; exploring mechanisms

Careers Framework

Gatsby Benchmark Alignment

This workshop supports the following Gatsby Benchmarks for good career guidance, the framework used by schools and Ofsted to evaluate careers provision.

Benchmark 4

Linking Curriculum Learning to Careers

Introduces young children to engineering and technology concepts through play, building early awareness of STEM careers and what engineers do.

The Gatsby Benchmarks are the national framework for careers guidance in schools, embedded in statutory guidance and used by over 4,700 schools across England.

Learning Outcomes

What Students Will Achieve

  • Design and build train tracks with bridges, tunnels, and stations
  • Understand basic cause-and-effect relationships through train movement
  • Solve simple engineering challenges such as building a bridge that holds weight
  • Work collaboratively in small teams to plan and construct
  • Develop fine motor skills through Duplo construction
  • Explore early concepts of sequencing and spatial reasoning

In the Classroom

Workshop in Action

Young children building with LEGO SPIKE Essential kits during an Early Engineers workshop
Two young girls giving thumbs up with their completed LEGO coding project

Inclusivity & SEND

Supporting Every Learner

Our instructors have extensive experience working across different school environments, including mainstream, SEND, SEMH, alternative provision, pupil referral units, and special schools. Every activity is scaffolded and differentiated so that all learners can access the content, experience success, and develop confidence. We use adaptive teaching strategies, manage cognitive load carefully, and provide visual supports and learning mats. Schools can share specific needs in advance so we can plan accordingly. Early Engineers Express activities are play-based and multi-sensory, using familiar Duplo train sets that children naturally engage with. The construction-based approach is naturally accessible to a wide range of learners including those in the earliest stages of development.

Gifted & Talented

Stretch and Challenge for High-Ability Learners

Every workshop includes built-in extension challenges designed to stretch gifted and talented students. Open-ended tasks, advanced programming objectives, and real-world problem-solving scenarios ensure high-ability learners are fully engaged alongside their peers.

  • Tiered challenges allow students to progress at their own pace, from guided tasks to independent problem-solving
  • Higher-order thinking through debugging, optimisation, and creative design challenges
  • Competition pathways — workshops build skills relevant to FIRST LEGO League, Raspberry Pi competitions, Cyber Discovery, and CREST Awards
  • Career connections — students discover how workshop skills translate into real engineering, computing, and science careers

Schools can share information about gifted and talented cohorts in advance so our instructors can prepare targeted extension activities.

Session Structure

Typical Workshop Day

Based on a Standard format (3 × 90-minute sessions). Timetables are flexible and adapted to your school day.

TimeActivity
07:45 – 09:00Hyett Education team arrives, sets up all equipment and prepares the workshop space
09:00 – 10:30Session 1: First class group (up to 30 students)
10:30 – 10:45Changeover and break
10:45 – 12:15Session 2: Second class group (up to 30 students)
12:15 – 13:15Lunch break (1 hour)
13:15 – 14:45Session 3: Third class group (up to 30 students)
14:45 – 15:00Session ends
15:00 – 15:30Pack down all equipment. Nothing for school to do

Workshop Formats

Choose Your Format

Choose the format that suits your school timetable. All formats include full setup and packdown by our team.

2
sessions per day

In-Depth Experience

2 hours per session

30
per session
60
per day

Extended exploration for deeper engagement with multiple build challenges

3
sessions per day

Standard Experience

90 minutes per session

30
per session
90
per day

Three sessions reaching more students

4
sessions per day

Taster Experience

60 minutes per session

30
per session
120
per day

Short introductions for maximum reach

FAQ

Frequently Asked Questions

Have more questions? See our full FAQ

Book Early Engineers Express

Get in touch to book this workshop for your school. We will work with you to find the best date and format for your students.

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