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KS3KS4KS5

Advanced STEMbotics: Python Robotics

Advanced text-based Python robotics for KS3 to KS5 using LEGO Spike Prime. Real-world engineering applications with up to 30 students per session.

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KS3, KS4, KS5Key Stages
11-18Age Range
Full DayDuration
All IncludedEquipment
Advanced STEMbotics is a text-based Python robotics workshop for KS3, KS4 and KS5 students (ages 11-18) using LEGO Spike Prime. Students write Python code to control robots, integrating sensors, actuators, and control systems. This is our text-based programming workshop. For block-based coding, see Intermediate STEMbotics. The workshop connects to GCSE and A-Level Computer Science and Engineering curricula. Up to 30 students per session.

Curriculum Links

National Curriculum Alignment

This workshop directly supports the following curriculum areas.

Computer Science

Python programming, algorithms, data structures

Engineering

Control systems, sensor integration, mechatronics

Physics

Forces, motion, energy transfer

Careers Framework

Gatsby Benchmark Alignment

This workshop supports the following Gatsby Benchmarks for good career guidance, the framework used by schools and Ofsted to evaluate careers provision.

Benchmark 2

Learning from Career and Labour Market Information

Introduces students to career pathways in software engineering, robotics, and automation, sectors with strong labour market demand.

Benchmark 4

Linking Curriculum Learning to Careers

Connects Python programming, computer science, and engineering curriculum directly to professional skills used in robotics and software development careers.

Benchmark 5

Encounters with Employers and Employees

When delivered on behalf of RAF, MoD, or corporate partners, provides a meaningful employer encounter with career pathway messaging integrated throughout.

The Gatsby Benchmarks are the national framework for careers guidance in schools, embedded in statutory guidance and used by over 4,700 schools across England.

Learning Outcomes

What Students Will Achieve

  • Write Python programs to control robot behaviour using LEGO Spike Prime
  • Integrate multiple sensors and actuators through text-based code
  • Apply algorithmic thinking to real-world problems
  • Design and implement control systems
  • Debug and optimise Python code for performance
  • Connect robotics to industry applications

In the Classroom

Workshop in Action

Secondary students programming SPIKE Prime robots with Python on laptops during an Advanced STEMbotics workshop
Two girls coding and building a SPIKE Prime wheeled robot with colour sensor at their desk

Inclusivity & SEND

Supporting Every Learner

Our instructors have extensive experience working across different school environments, including mainstream, SEND, SEMH, alternative provision, pupil referral units, and special schools. Every activity is scaffolded and differentiated so that all learners can access the content, experience success, and develop confidence. We use adaptive teaching strategies, manage cognitive load carefully, and provide visual supports and learning mats. Schools can share specific needs in advance so we can plan accordingly. Advanced STEMbotics provides scaffolded Python exercises with worked examples, so students can progress at their own pace. Pair programming is encouraged, enabling peer support and collaborative problem-solving.

Group sizes: Up to 30 students per session to ensure quality instruction with text-based programming.

Gifted & Talented

Stretch and Challenge for High-Ability Learners

Every workshop includes built-in extension challenges designed to stretch gifted and talented students. Open-ended tasks, advanced programming objectives, and real-world problem-solving scenarios ensure high-ability learners are fully engaged alongside their peers.

  • Tiered challenges allow students to progress at their own pace, from guided tasks to independent problem-solving
  • Higher-order thinking through debugging, optimisation, and creative design challenges
  • Competition pathways — workshops build skills relevant to FIRST LEGO League, Raspberry Pi competitions, Cyber Discovery, and CREST Awards
  • Career connections — students discover how workshop skills translate into real engineering, computing, and science careers

Schools can share information about gifted and talented cohorts in advance so our instructors can prepare targeted extension activities.

Session Structure

Typical Workshop Day

Based on a Standard format (3 × 90-minute sessions). Timetables are flexible and adapted to your school day.

TimeActivity
07:45 – 09:00Hyett Education team arrives, sets up all equipment and prepares the workshop space
09:00 – 10:30Session 1: First class group (up to 30 students)
10:30 – 10:45Changeover and break
10:45 – 12:15Session 2: Second class group (up to 30 students)
12:15 – 13:15Lunch break (1 hour)
13:15 – 14:45Session 3: Third class group (up to 30 students)
14:45 – 15:00Session ends
15:00 – 15:30Pack down all equipment. Nothing for school to do

Workshop Formats

Choose Your Format

Choose the format that suits your school timetable. All formats include full setup and packdown by our team.

1
session per day

In-Depth Experience

4 hours per session

30
per session
30
per day

Build and code both humanoid and vehicle robots with full sensor integration

2
sessions per day

Standard Experience

2 hours per session

30
per session
60
per day

Build and code either a humanoid robot or vehicle robot with challenge mats

3
sessions per day

Extended Day

90 minutes per session

30
per session
90
per day

Three focused sessions reaching up to 90 students

Note: Up to 30 students per session to ensure quality instruction with text-based programming.

FAQ

Frequently Asked Questions

Have more questions? See our full FAQ

Book Advanced STEMbotics: Python Robotics

Get in touch to book this workshop for your school. We will work with you to find the best date and format for your students.

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